"I’ve been in this town for 26 years. I have never seen anything like this. I genuinely do not think this is a mentally healthy president."
— Eliot Cohen, who served on the NSA for George W. Bush
"You know things are looking grim for President Trump when he starts tweeting about Hillary Clinton again. Monday evening he sounded trapped and wounded: 'Why isn’t the House Intelligence Committee looking into the Bill & Hillary deal that allowed big Uranium to go to Russia, Russian speech.' Well, perhaps it is because she is not president, did not hold back her tax returns, did not constantly cheer for Vladimir Putin, did not hire a host of pro-Putin flunkies and did not have aides who lied about contact with Russian officials."
— Jennifer Rubin in The Washington Post
Analysis of MMORPG play as economic activity
Play Time is an economic analysis of play in massively-multiplayer online roleplaying games (MMORPG). It began as an undergraduate 'honors thesis', but like most of my projects, it grew to a monstrous size and carried me away with it.
Play Time was originally written as one long and rather heterogeneous paper, but I have since revised and reorganized it. The work now comprises a general introduction and three separate monographs, of which 'The Problem of Abundance in MMORPG' is the most interesting. It should be accessible to anyone who has taken a few college-level economics courses. PDF and web texts are available: