Haunt of the Watchers is a free 'remix' of the popular board game
Arkham Horror. Though
it makes use of the Arkham Horror components, Haunt is in no way
affiliated with or authorized by the makers of that game.
Haunt differs from Arkham Horror in many ways:
The 'skill slider' system is not used; instead, skill bonuses are 'allocated'
for the length of a phase by covering them with markers. Allocated bonuses
cannot be reused until their markers are removed. Five markers are removed
from each investigator's card during Upkeep.
Monsters do not move randomly; each monster has a goal which it pursues when
investigators perform actions in the city. Monster goals include finding and
attacking investigators, summoning more monsters, opening new gates, and
speeding the return of the Ancient One.
Gates are not opened by Mythos cards; they are placed face-down at 'unstable'
location at the start of play, and investigators turn them face-up by
investigating their locations. Face-up gates can be shut, but only at certain
times, and often only with the sacrifice of a trophy from the corresponding
Other World. The investigators must shut a specific number of gates to win
The rationale behind many of the changes is detailed in the Design Notes section
of the Haunt PDF. A session report is available
To play, download the Haunt of the Watchers
PDF (revision 1.0, 507KB). Firefox's built-in viewer does not render the PDF
correctly, but other viewers work fine.
The first twenty-two pages contain the Haunt rules and play summary, all of
which are needed to play. The last six pages contain Addenda, including the
Haunt design notes. Skip the last page if you are not duplex printing.